Skills & Competencies for UI/Usability Design Manager

UI/Usability Design Manager job profile

JOB SUMMARY for UI/Usability Design Manager

Manages a team of designers that apply user-centered design principles to improve the workflow, expand the functionality, and enhance the visual appeal of websites and mobile apps.

JOB RESPONSIBILITIES for UI/Usability Design Manager

Oversees the gathering of requirements from users and stakeholders and guides development of the overall information architecture. Leads the creation of new features based on the results from user research and usability testing. Requires knowledge of visual design and wireframing/prototyping tools.

UI/Usability Design Manager SALARY RANGE

BASE 50%
$159,016
TOTAL 50%
$175,032
Job Level
M02
Job Code
IT10000568
Education/Degree
Bachelor's Degree
Reports To
Head of a Unit/Department

UI/Usability Design Manager Skills and Competencies List

Proficiency Levels and Behavioural Indicators
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each UI/Usability Design Manager skill and competencie below to view definitions.

3 hard skills or competencies (industry competencies) for UI/Usability Design Manager

1 Industry Competency – User Experience Design
Proficiency Level -3
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Explains the importance of testing and prototyping in the UX design process.
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Level 2 Behaviors
(Light Experience)
Communicates with external partners to clarify requirements and discuss design concepts.
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Level 3 Behaviors
(Moderate Experience)
Implements user experience best practices to provide constant improvement to all design elements.
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Level 4 Behaviors
(Extensive Experience)
Directs product design experimentation to elevate user experience and boost conversion rates.
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Level 5 Behaviors
(Mastery)
Champions the adoption of the latest design tools to deliver quality and modern UX design and content.
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2 Industry Competency – User Interface Design
Proficiency Level -3
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Explains the difference between user interface and user experience designs.
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Level 2 Behaviors
(Light Experience)
Communicates with users to identify and analyze their needs and design specifications for UI.
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Level 3 Behaviors
(Moderate Experience)
Recommends improvements to user interface designs based on user feedback to increase their experience.
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Level 4 Behaviors
(Extensive Experience)
Predicts user needs and goals in creating interface designs to improve user experience.
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Level 5 Behaviors
(Mastery)
Creates wireframes and user interface solutions to optimize functional designs of the product.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

4 general skills or competencies (Job family competencies) for UI/Usability Design Manager

1 Job Family Competencies – Design Thinking
Proficiency Level -3
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes processes and basic guidelines of design thinking.
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Level 2 Behaviors
(Light Experience)
Documents successful solutions in using design thinking to drive cross-functional alignment and storytelling.
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Level 3 Behaviors
(Moderate Experience)
Makes a variety of different prototypes to identify the best possible solution for each problem found.
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Level 4 Behaviors
(Extensive Experience)
Facilitates formulation of innovative design solutions to achieve optimal business performance.
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Level 5 Behaviors
(Mastery)
Creates new standards of excellence in design thinking and creative strategy.
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2 Job Family Competencies – HTML
Proficiency Level -3
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Describes the importance of HTML in web technology and business growth.
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Level 2 Behaviors
(Light Experience)
Conducts technical audits for desktops to identify the margin of errors on HTML.
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Level 3 Behaviors
(Moderate Experience)
Partners with developers to create HTML-friendly designs and update data layers using HTML.
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Level 4 Behaviors
(Extensive Experience)
Integrates responsive HTML templates in designing highly targeted and product-focused website pages.
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Level 5 Behaviors
(Mastery)
Establishes best practices in using HTML functionalities to boost website capabilities and user involvement.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

11 soft skills or competencies (core competencies) for UI/Usability Design Manager

1 Core Competencies – Budgeting
Proficiency Level -2
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the procedures for capital and expense allocation and budgeting.
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Level 2 Behaviors
(Light Experience)
Gathers financial data to help support management in budgeting analysis and forecasting.
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Level 3 Behaviors
(Moderate Experience)
Prepares and reviews the annual budgeting process to ensure effective and efficient budgeting.
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Level 4 Behaviors
(Extensive Experience)
Evaluates past decisions on budgetary considerations to improve the budgeting process.
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Level 5 Behaviors
(Mastery)
Establishes operating procedures to guide the consistency and repeatability of our budgeting processes.
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2 Core Competencies – Planning and Organizing
Proficiency Level -3
Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Lists commonly used tools in workplace planning and organization.
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Level 2 Behaviors
(Light Experience)
Works with specific tools in prioritizing and allocating resources to ensure task accuracy.
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Level 3 Behaviors
(Moderate Experience)
Prepares schedules to plan, organize, and complete priorities promptly.
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Level 4 Behaviors
(Extensive Experience)
Sets short- and long-term objectives to organize team workload and improve efficiency.
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Level 5 Behaviors
(Mastery)
Leads the development of new techniques and strategies to drive effective planning and organization.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

Summary of UI/Usability Design Manager skills and competencies

There are 3 hard skills for UI/Usability Design Manager, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UI/Usability Design Manager, Design Thinking, HTML, JavaScript, etc.
11 soft skills for UI/Usability Design Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI/Usability Design Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.

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